I've been tasked with modifying a display file that is already jammed with input. Basically I have an asset with a ton of attributes (not a subfile). I've added the appropriate fields to the data file, but when working on the display file, I just don't have enough room. I think the best approach is to modify the RPG program to capture the Page Up/Down keystrokes (almost like the prompting for a command with additional options); along with creating a variable to keep track of the active page. On Page Up/Down, the data would be saved in a temporary data structure. Then when the user presses F12 (our Save Record key) it would actually save the record to the data file.
Still being somewhat new to RPG, I can't help to think there is a better way. I've searched for topics like Panels, Scroll bars, etc.; hoping there was a built-in tool or library that might help solve this. However, I have been unable to find anything. If someone might be able to point me in a direction (search term or feature) or confirm my approach, I would greatly appreciate it.
-JA-
Still being somewhat new to RPG, I can't help to think there is a better way. I've searched for topics like Panels, Scroll bars, etc.; hoping there was a built-in tool or library that might help solve this. However, I have been unable to find anything. If someone might be able to point me in a direction (search term or feature) or confirm my approach, I would greatly appreciate it.
-JA-
Comment