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compiler options in RPG

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  • compiler options in RPG

    Which of these is an incorrect approach to specify compiler options for RPG programs?
    1. taking F4 on compile command
    2. taking 14 against the source member and specifying the options in command line
    3. Using H-spec
    4. Updating system variables

  • #2
    Sounds like a question from your homework or even a test. In that case, you should take the time to learn the answer yourself. (It isn't difficult, just try each option and you'll see which ones make sense and which do not.)

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